1. Round 1 of the IATC tournament will be held at all IATF organizations on one set day each year***:

1. All scoring for Round 1 will be based on the Premier ruleset and scoring system.

1. See Premier ruleset in section (1.4.1)

2. All qualifying throwers from every league will throw for Round 1 on the set date, at their home venue.***

2. Round 1 of the IATC tournament will be held at all IATF organizations on one set day each year***:

Format

1. In Round 1 of the IATC, players will be randomly split into groups of four. Players will take to their assigned lane, then throw the equivalent of 5 matches (a total of 75 throws) and 15 Big Axes:

1. In this round, competitors are not facing off one on one against an opponent, as in standard competition, rather, the goal here is to throw for the highest point total possible;

2. Once each group of 4 competitors has taken to their assigned lane, they will throw 15 axes in a row, scoring points under IATF Premier scoring rules.

1. Each thrower must throw for Clutch every 5th throw. Premier Clutch scoring applies.

3. Every 15 axes, scores will be tallied and competitors will move one lane to the right and throw another 15 axes until everyone has thrown 75 times:

1. Competitors on the farthest right lane will move to the far left lane of the arena to score their next throws when necessary;

2. Between every set of 15 throws, competitors can request a board change similar to regulation competition.

3. Every 15 axes, scores will be tallied and competitors will move one lane to the right and throw another 15 axes until everyone has thrown 75 times:

1. Competitors on the farthest right lane will move to the far left lane of the arena to score their next throws when necessary;

2. Between every set of 15 throws, competitors can request a board change similar to regulation competition.

4. Each set of 15 throws will count as the score for 1 match totaling 5 match scores for every competitor. Players will receive the average match score from these 5 matches:

1. e.g. for a competitor’s first set of 15 throws they throw a total match score of 42, in their second set, a 67, in their third set, a 61, in their fourth set 60, and their fifth set another 60. The total scored points obtained over the 5 matches is 290, divided by 5 to obtain an average score of 58.

5. Upon completion of these 75 throws each competitor will throw 15 consecutive big axes.

1. A competitor may call Clutch at any point during their 15 big axe throws.

2. Competitors are not required to score a bullseye prior to being able to call Clutch in these 15 throws

3. Their combined score from these 15 throws will be used as a tiebreaker in the case that throwers have the same Round 1 average as another thrower. 

6. Upon completion of this round, competitors will be ranked against others from the same organization based on their Round 1 average and using Big Axe tie breaker score if needed:

1. The Round 1 rank will be used to determine who represents each organization based on the percentage of representation calculation for Round 2 of the tournament (See section 7.1 below)

2. The Round 1 score will also be used to seed a competitor that moves onto Round 2 of the IATC.

***exceptions may be made due to COVID-19